Video Games

Astroneer (Switch eShop) review | Nintendo Live

Astroneer’s story is a great one, and this reviewer (hello!) has been following this since the beginning. Back in 2015, this charming little trailer was released, which shows an astronaut going through an exotic low poly landscape. It was not entirely clear what the game was I wasIt was attractive nonetheless, and when the game came out in 2016 in Early Access, the Minecraft-Meet-No Man’s Sky sandbox enchanted the spacecraft of its players.

Seven years later, Astroneer has finally landed on what is arguably her perfect platform: the Nintendo Switch. Some games are so well suited to the handheld experience that you wish against all odds to be ported, even though the game is several years old; This time, those hopes have already paid off.

The story of the astronaut is simple: you are a very cute little astronaut, who has landed on an Earth-like planet called Silva. While there are no real objectives – you can do whatever you want, really – the quest log will gently guide you towards the game’s broader story, which includes activating mysterious purple structures around the planet, and eventually venturing to other planets in your small solar system.

The core game episode is all about crafting, and you’ll soon find yourself naturally drawn to exploration to continue feeding this episode. With the terrain tool (a gun that extracts resources from the ground), you will be able to find everything you need to start building your base. Building your base will give you access to new tools and manufacturing units, like a soil centrifuge that can turn useless dirt into valuable resources, or a shuttle that can take you into space.

The loop is, for the most part, incredibly satisfying — and the terrain tool helps achieve that satisfaction, and you feel a pleasant lump in your hands as you lounging in the underground treasures. It is a very practical and dynamic approach to crafting, which is compounded by the need to smelt, shred, condense and fuse an array of rare elements. on top Than just found naturally in the wild.

If you’re not paying attention, resource dependencies can really pile up — like a tech tree branch you forgot to fill in — and you’ll sometimes find yourself feeling a little bit like you’ve just walked five miles carrying groceries only to realize you haven’t. Do not pick up milk. However, it gives you a purpose in this world of protection; You’ll feel like you’re bouncing around a bit and heading back to a faraway planet to grab the one resource you forgot to get.

Back in 2016, when Astroneer debuted on Xbox One, this reviewer (hello again!) gave the game a 7/10, citing its gritty physics, spin-off tutorial, unforgiving dangers, and unpredictable deadly storms as reasons why it couldn’t Than to get it fully on board.

Fortunately for us in 2022, these issues are often no longer the hurdles they used to be: Astroneer’s tutorial, while less informative, will give you just enough information to point you on your way, which means learning how to use the controls, the chords , The rifle deforms the terrain. Once you’ve mastered it, the world becomes your space conch, although you’ll still find yourself grappling with the camera and controls from time to time.

Deadly storms were corrected a long time ago, so you don’t have to worry about getting hurt on the head by a big floating cube of dirt. Hooray! Likewise, although deadly plants are still around, and damage from falls or suffocation is always a threat if you’re not careful, you can largely survive through a combination of luck and diligence.

But the saucy physics is still there, and it can ruin your entire day, especially when it comes to vehicles. At one point, while driving a large rover to the center of the planet, we got stuck in a triangle that alters gravity, making it impossible to escape without repeatedly turning upside down. To make matters worse, the camera—always in third person, even while driving—remained stuck in the ground, behind the rover, or elsewhere that made it impossible to see. It was like trying to fix a sink from across the room using hand litter pickers, and Also Someone is turning the room upside down.

Exploring and solving this frustrating problem made it clear that we weren’t the only ones, and that the solution to nearly every problem is to either literally extract yourself, or make fun of cliched physics to free yourself. In the end, we spent what seemed like an hour trying to extricate ourselves from the situation. It wasn’t fun.

However, this version is, almost in all respects, vastly superior to the 2016 version. There is an abundance of new content that makes challenging game mechanics easier to use and learn, and the recent update has even added some until far away Adorable exotic pets. Co-op is there too, and frankly there’s nothing more fun than building a base and exploring with friends (which we haven’t tried on the Switch yet, but works great on the PC version).

There are a few technical issues, which we’ve come to expect from some games on the Switch – we ran into a few crashes early on in our gameplay, though the relatively generous savings (which are done automatically when you enter a shelter or vehicle) means we only lose 20 minutes of progress.

Frames are picked up every now and then, especially when entering a crowded area full of resources, and so is the popup very Observable in manual mode, items and foliage appeared right in front of you. To be honest, it didn’t bother us too much once we got used to it, but if a little bullshit bothers you, Astroneer probably isn’t the game for you anyway.

This may sound like a lot of caveats, and it is, but over time Astroneer has become one of the all-time sandbox adventure greats. He balances his malice with a space bucket full of magic, and an incredibly more collectible-craft-exploration loop. This reviewer has been playing this game since 2016, and Still Demanded a review of it on the Switch – and found it to be more convincing and rougher around the edges than ever.


Astroneer is a gorgeously awesome game that has been polished since its initial release in 2016 to become the best version of itself so far on the Nintendo Switch. At times it will frustrate you with his cute temper, you may wrestle with his unpredictable physics and easily distracting camera, but if you like Minecraft, Terraria, No Man’s Sky and Subnautica, you will definitely love this too.

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