Video Games

Riot Games pledges to pay employees who leave amid new company trends

Riot Games has promised to pay 25% of their base salary to employees who have decided to leave the company “to help transition into whatever is coming.” The policy comes amid Riot’s new plan that is moving the company in a different direction.

As detailed in a blog post by Riot Games CEO Nicolo Laurent, the company has outlined its plans for the next five years, in terms of staffing structure and the content it hopes to deliver to fans. As the company prepares to move in a new direction, Riot has also said that it will expand the “Queue Dodge” system for a brief period of time, meaning that any employee who decides to leave the company in the wake of the announcement will pay for the move.

“For several years, we’ve had a program in the works called Queue Dodge,” Laurent writes. “It’s a program that allows anyone to withdraw from Riot for the first six months and get a portion of their paycheck to help move on to what’s next. There are no hard feelings.”

“As we prepare for the next stage of growth, we are opening the Queue Dodge to a limited window to any naughty person, no matter how long we stay with us.” Riot says it wants the choice of employees to stay at the company in line with its new strategic plan and ambitious goals, but that there won’t be hard feelings for those who decide instead to look for work elsewhere.

The company’s temporary Queue Dodge scheme will award those who wish to leave 25% of their base salary with 3 months of Cobra benefits where applicable. Riot has also confirmed that those who choose to leave the company will receive their full bonus, regardless of whether they exit before the usual date they are paid (late March in most offices).

Riot Games FPS – Brave

Riot’s new mission, Laurent says in the blog post, is to be “the world’s most gamer-focused gaming company,” something the CEO says isn’t right currently but that the company aspires to work toward in the future.

“We’ll always be making games,” Laurent adds. “But we also increasingly think that’s an outdated way of categorizing us.” “We don’t want to be defined by the things we make, we want to be defined by the people we make them for. In other words, we prefer to think of ourselves not as a game company but as a player company.”

Laurent’s comments seem to illustrate what the company appears to be trying to turn a new page in its fifteen-year history. Last month, Riot Games agreed to pay a $100 million settlement as part of a gender discrimination lawsuit brought against the company in 2018. Within that post, the CEO acknowledged the controversy surrounding the studio, stating that it will take lessons learned. In the future.

“As we shared with the Rioters, three years ago, Riot was at the heart of what became an account in our industry,” Laurent wrote. “We’ve come a very long way since then – in our workplace, operations and leadership – and we will continue to do so every day.”

“While we’re proud of what we’ve come in since 2018, it’s important that we also take responsibility for our past. Given the ambitious goals we have for the future and the tens of millions of dollars we’ll spend each year on lawyers to help solve these issues—money we’d rather pay to women in the classroom and invest in the future of Riot – It has become clear over the past several months that the best outcome for everyone is a final solution.”

“To be clear, we’re not asking anyone to forget this chapter and move on. On the contrary, the lessons we’ve learned together over the past few years will be an important part of Riot Games’ origin story.”

As Riot looks toward 2022, Laurent signed the post by thanking the employees, sponsors and players who made the company what it is today. With that in mind, the CEO ended by saying he hoped everyone involved with the company would join him in “belief that the possibilities for the future are endless.”

Jared Moore is a freelance writer for IGN. you can follow it Twitter.

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